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How Virtual Reality Supports the 4 Cs of Learning

How Virtual Reality Supports the 4 Cs of Learning

by Proximus Wolf | Oct 15, 2021 | virtualreality

The education sector is rapidly evolving, with schools and universities adopting extended reality (XR) solutions like virtual reality for educational purposes. This is because XR technology hardware and software, such as VR headsets and apps, have been proven...
“When students can visualize what they’re learning, concepts stick.

“When students can visualize what they’re learning, concepts stick.

by radiata | Apr 26, 2021 | edtech, vedx, virtualreality

“When students can visualize what they’re learning, concepts stick. Additionally, when you can “drop” a students in almost any location throughout history, it builds empathy.” https://bit.ly/30MACn7
“We predict that Apple’s MR / AR product scheduling plan includes

“We predict that Apple’s MR / AR product scheduling plan includes

by radiata | Apr 22, 2021 | digitaltransformation, vedx, virtualreality

“We predict that Apple’s MR / AR product scheduling plan includes three phases: helmet with hearing aids by 2022, glasses by 2025, and contact lenses by 2030-2040” https://bit.ly/3eDAcYH

“AR/VR is coming down the stack from workforce into

by radiata | Apr 18, 2021 | edtech, vedx, virtualreality

“AR/VR is coming down the stack from workforce into higher ed, and is slowly making its way into K-12” https://bit.ly/3cgpYdA
“VR and AR help students visualize what they are learning

“VR and AR help students visualize what they are learning

by radiata | Apr 16, 2021 | edtech, vedx, virtualreality

“VR and AR help students visualize what they are learning and make them feel like they are experiencing it as they learn.” https://bit.ly/38cigjH
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