How VEDX is Using XR Technology to Enhance Education

Proximus Wolf06/18/21 

Over 1.3 billion students were affected by school closures caused by the pandemic, based on estimates by UNESCO. The events of 2020 have undeniably changed educational norms. These have underscored the urgent need for educational institutions to develop hybrid learning models, not only to address today’s classroom problems but to prepare for future crises like the pandemic.

Hybrid learning, as is, may not be 100% effective in sustaining classroom education – or preventing learning loss. But one of the ways educational institutions can engage today’s students is by integrating virtual reality technologies into their programs.

This blog will discuss how virtual learning technologies like Extended Reality (XR) can improve today’s educational systems and how VEDX paves the way for XR adoption in education.

The Need for a Paradigm Shift in Education

Education has always evolved and adapted to the needs of society. Societal needs often led to the emergence of new technologies that helped accomplish goals. Innovative technologies that were disruptive enough reached all corners of social life. Examples of these are:

  • Writing
  • Wheel
  • Compass
  • Printing Press
  • Steam Engine
  • Light Bulb
  • Internet

With the Internet, we see an accelerated convergence of one technology changing the next, moving at incredible speeds. However, in this fast-paced world, education appears to be lagging, still anchored on a structure of the past.

The traditional instruction of a teacher in a classroom was built around the ideas of the First Industrial Revolution. As e-learning and distance education specialist Dr. Tony Bates explained in his book, Teaching in a Digital Age, the concept of colleges and universities is a great fit for the industrial age. It is a concept where learners are organized by age, meet in groups, and are regulated by time.

He added that this factory model of educational design is ingrained in our culture that it is still our default education model today. He believed that this static area of learning and the traditional hierarchical teaching model would not be completely replaced by technology.

But by leveraging technology, we can transform education into something that would motivate more students and adapt highly to their learning style.

Investing in New Technologies

Forward-thinking institutions are now faced with two opportunities technology can provide: future-proof their organization and provide a learning method learners will love.

These educational institutions must invest in technologies that will address future pandemics or other unexpected events and ensure relevant modes of teaching for students who have experienced a new way of virtual learning.

They should closely examine the emerging, transportable technologies of immersive and experiential learning, an inseparable part of the Fourth Industrial Revolution. These technologies will help transform the traditional curriculum and classroom format to better prepare students for the world to come.

VEDX and Extended Reality

At the forefront of these technologies is the XR. Extended Reality is a collective term to describe Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) technologies. As an emerging XR consultation and content design company, VEDX uses these technologies to improve the education environment.

The company dedicates its efforts to systems integration for XR in the education sector. It also seeks to partner with forward-thinking institutions in implementing these technologies.

The company’s founders came together through international education careers across the sectors of marketing, recruitment, development, and SaaS (Software as a Service). They all have the same goals and desire to improve the way education is delivered to students worldwide.

VEDX, a Pioneer in XR Education

The VEDX Solutions team is connecting and working with institutions and governments across the globe to understand better their needs and expectations in XR education. VEDX has partnered with VR software developers to help bring these new modes into classrooms.

The company is focused on enhancing the grades 9-12 curriculum and offering the first two years of college instruction to 11th and 12th graders via XR. It’s also working on a “Proof of Concept” on language learning with the Panamanian government over the next six months.

The VEDX team sees themselves as thought leaders and system integrators in the field of XR education.  As our CSO Vincent Rosan said, “If we can extend our partnerships out to just 10 schools and show the outcomes of this new technology, we will see an amazing transformation in learning.”

The COVID-19 pandemic has helped us recognize that it’s time for a change in education, not just how lessons are delivered but also how we perceive and absorb learning. By collaborating with tech innovators like VEDX, educational institutions have a better chance of surviving and thriving in a crisis and making sure their students are still onboard in their learning.

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