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Why More Computer Scientists Now Focus on VR

Rita Juno08/25/22 

Recent labor statistics revealed that computer and research information scientists in the US earn an average of $131,490 per year. Depending on the specialization, some software architects may even receive higher remuneration than other computer scientists who work as security engineers and software developers. Like other fields, high salaries don't come without hard work. Most computer scientists need additional training and certifications in addition to their computer science degrees if they want to focus on systems security, cloud computing, and help desk support.

Moreover, new technologies mean computer science programs today should not only be limited to computer architecture, security, programming, and web design lectures. Aspiring computer scientists must also be equipped with relevant knowledge and skills that concentrate on future-focused fields. As such, many computer science programs are now designed to develop skills in either blockchain, cybersecurity, data science, software development, user experience/user interface, or artificial intelligence (AI). This shows how aspiring computer scientists are able to cultivate hard and soft skills that will allow them to keep up with the emerging trends in the fast-paced technology industry.

One of the emerging technologies wherein computer scientists play a significant role is the use of virtual reality (VR). Apart from its versatile utility, here are three reasons why computer scientists now focus on VR:

It Enhances Student Learning Experiences

Because VR has become more affordable and accessible in recent years, researchers are starting to delve deeper into the use of VR technology in classroom settings. In a study by Johanna Pirker and colleagues, they found that VR can offer new forms of interactive learning for subjects from the STEM field. According to the study, the experiential nature of VR and the ability to interact with information in a natural way make VR a great tool for assisting students in learning, especially aspiring computer scientists. Moreover, encouraging students to use VR in areas such as computer graphics, gaming, or simulations enables and engages students to see their learning developments more appealingly. Since VR can enhance the learning experiences of future professionals, computer scientists are developing more ways to integrate VR into classrooms to make it accessible to all students.

It Helps Uncover Unique Research Data

VR is also useful for psychology researchers in understanding human attitudes and behaviors better. A study by Christine Starr and colleagues on STEM motivation among women undergraduates revealed that women in the physical sciences, engineering, and computer science (pSTEM) fields had significantly lower anticipated stereotype threat in pSTEM situations, higher pSTEM value, and higher pSTEM course interest after participating in VR conditions. The study successfully showed that VR might be a useful tool for future self-interventions among students as well as increase their academic motivation and academic self-concepts. Because of the utility of VR in various fields, such as education and psychology, computer scientists are continuing to improve and expand the capabilities of VR to help more researchers in their respective fields.

It Helps in Career Preparation and Exploration

Besides education and psychology, VR has been highly utilized in the corporate world to help businesses attract the best candidates for the job. For example, XR technologies are one of the ways recruiters can improve their recruitment strategies by enabling applicants to explore the employer’s office via 3D video. The recruiting team at General Mills shared that conducting virtual tours of their headquarters allowed them to earn stellar reviews during on-campus career expos. Moreover, virtual internships with XR technologies enable interns to explore the workplace and interact with other employees virtually. Although VR is primarily used in the field of science, this shows how VR also has value in corporate settings by improving business operations and the customer experience. As a result, computer scientists are testing the use of VR in different industries to aid various businesses and generate revenue.

From enriching research data to improving workplace experiences, VR is increasingly becoming a vital tool in various industries. Book a free consultation with us when you’re ready to change how you view the future with VR.

Article written by Rita Juno for the exclusive use of VEDX Solutions Inc.

  • As the Work Readiness Facilitator at JOB1, I must say the VR applications provided by VEDX have helped both myself and the participants tremendously.

    Courtney M. Moses, Work Readiness Facilitator,
    JOB1 New Orleans
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    Joao Pedro Danhoni, Twain Education - Brazil
  • “At INTO university partnerships, we work with over 35 universities in the UK, US, and Australia. We wanted to connect the universities with potential students and VEDX has successfully helped us implement a VR Strategy in our University Access centers in Bogota, Hanoi, and Ho Chi Minh City.”

    Leanna Tillman, INTO - San Diego HQ
  • “Here at VictoryXR, we produce some of the best educational content in the US, we were worried about implementing with headsets and support, but depending on VEDX has helped us do this in schools across the country” 

    Erica Everett, VictoryXR - USA

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